Let the robots do the work, 2.0 is here

Posted on July 11, 2015 in Blog \ News

robby-the-robotWe’re very happy to announce the release of the 2.00 agent version for Windows and Mac users.  The most visible significant difference with the 1.9x agents is the fancy new Auto-Power option.  It slices, it dices…wait, no it doesn’t.  Let me explain.

The point of the Auto-Power option is simple.  Most artists know what they are willing and/or able to spend on rendering projects.  They also want their job completed in the shortest period of time available, but within their known budgetary constraints.  We took those two basic concepts and wove them together into a new feature called Auto-Power.

Put simply, Auto-Power will adjust the Power setting of your job automatically to fit the job within your budget.  If you know what you want to spend on rendering, let our system automatically render it as quickly as possible without exceeding your budget.  This third leg of the Power, Budget, Auto-Power tripod is the natural outworking of our farm’s ability to estimate job costs and make intelligent decisions based on that.  Gone are the days where you need to know what power setting to use or actively monitor your job as it runs to tweak power settings…our system does that for you when you enter a Budget and check Auto-Power.

Lest you think this feature arrests control from you, it doesn’t.  You still define the Power level that the job will initially run at when you submit the job.  Auto-Power can’t (and won’t) kick in until our system has generated a cost estimate for the job, shown as “Cost Expected” in the queue viewer.  If you want to grab the wheel and change Power levels, you can do so at any time, and the Auto-Power option instantly disables.  If you want to remove the budget on your job, doing so will also disable Auto-Power immediately.  Think of Auto-Power like the cruise control in your car.  If you want to change the speed (Power), you can, but that has to disable Auto-Power.  It doesn’t take control away from you, it gives you the ability to offload responsibility to the system to fit to your budgetary needs.

The usual round of caveats must ensue:

  • Auto-Power can only adjust Power settings *AFTER* our system can estimate a job cost.  That means after information is displayed in the “Cost Expected” column of the queue viewer window.  Before that, no Power level changes will be made.
  • Auto-Power can only operate within the constraints of our existing Power range.  It can not set power levels below 0.8 or above 10.0.  That means, if your job can’t complete under budget at 0.8 Power, Auto-Power can’t magically complete it under budget.  It also means jobs running at 10.0 Power can’t and won’t run any faster if Auto-Power is enabled and the job is predicted to be well under budget even at 10.0 Power.
  • The initial Power level of the job you submit is still important.  It is the Power level (and hence rate/cost) your job will run at until the Auto-Power function can either raise or lower the Power level for you.  Initial job slices are scheduled based on the Power setting of the submitted job, since we have nothing to use as a metric to make a Power decision for you.
  • Auto-Power can only make Power decisions based on the “Cost Expected” ESTIMATE.  This is why we require jobs using Auto-Power to render in Random order.  It makes the estimate more accurate as the job is running, and hence makes the Auto-Power option more accurate.  If the estimate is off the mark due to varying slice render times in your job, Auto-Power will also be off the mark.
  • Setting a realistic Budget is still important.  For example, if it would take your computer a month to render your job, submitting that job to us with a $1 budget is simply unrealistic.  The Render Cost Estimator on our Pricing page can help you with setting realistic budget goals.  Render at least one frame of your job from the middle of your range, and then input the resultant metrics into the Estimator.  It will let you know what you can generally expect in terms of cost.

There are a few other important tweaks, tunes, and turbo’s under the hood of the new 2.00 agent.  If you’re on Windows, you’ll get the agent shortly after you have no jobs in the queue.  If you’re on a Mac, hit the agent upgrade link on the agent menu to download the latest build.  Either way, you’re going to like the added capabilities.  Stay tuned for more updates coming soon.

Render Endlessly!

 

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